<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Galactic Gaming</title>
	<atom:link href="http://galacticgaming.net/feed/" rel="self" type="application/rss+xml" />
	<link>http://galacticgaming.net</link>
	<description>Throwing more games into the galaxy.</description>
	<lastBuildDate>Tue, 20 Jul 2010 02:49:48 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Another Mini Ludum Dare, another game.</title>
		<link>http://galacticgaming.net/blog/global/208/</link>
		<comments>http://galacticgaming.net/blog/global/208/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 02:49:00 +0000</pubDate>
		<dc:creator>31eee384</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Galactic Gaming]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://galacticgaming.net/?p=208</guid>
		<description><![CDATA[This new game is called A GREEDY PROFESSION, in all caps like that because of the font renderer I wrote only having capitals. <a href="http://www.ludumdare.com/compo/minild-20/?action=preview&#038;uid=1712">You can find the entry page here</a>, and at that page you can read instructions on how to play.

Screenshots after the break.]]></description>
		<wfw:commentRss>http://galacticgaming.net/blog/global/208/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ludum Dare 17 Entry: Hungry for Island</title>
		<link>http://galacticgaming.net/blog/global/184/</link>
		<comments>http://galacticgaming.net/blog/global/184/#comments</comments>
		<pubDate>Thu, 29 Apr 2010 02:13:12 +0000</pubDate>
		<dc:creator>31eee384</dc:creator>
				<category><![CDATA[Galactic Gaming]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://galacticgaming.net/?p=184</guid>
		<description><![CDATA[I did it! My first full Ludum Dare. Also, my first relatively complete 3d game.

Go over here to look at the compo entry page, or click here for a direct link to a zip with the game files. Instructions on the LD entry page. (Just use the mouse.)
That was fun. Even though I started late, [...]]]></description>
		<wfw:commentRss>http://galacticgaming.net/blog/global/184/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Victim of the Box</title>
		<link>http://galacticgaming.net/blog/global/180/</link>
		<comments>http://galacticgaming.net/blog/global/180/#comments</comments>
		<pubDate>Mon, 05 Apr 2010 03:50:36 +0000</pubDate>
		<dc:creator>31eee384</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Galactic Gaming]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://galacticgaming.net/?p=180</guid>
		<description><![CDATA[This game started out as a Towlr, but turned into something else. It&#8217;s still a puzzle game, but more directed than the normal towlr, so I decided to put it on Kongregate, here.
As anticipated, not too many people liked it. Most flash games are quick and easy, with a more tangible reward. Victim of the [...]]]></description>
		<wfw:commentRss>http://galacticgaming.net/blog/global/180/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Mini Ludum Dare 16 and Me: Combo Trader</title>
		<link>http://galacticgaming.net/blog/global/164/</link>
		<comments>http://galacticgaming.net/blog/global/164/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 04:52:00 +0000</pubDate>
		<dc:creator>31eee384</dc:creator>
				<category><![CDATA[Galactic Gaming]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://galacticgaming.net/?p=164</guid>
		<description><![CDATA[The <a href="http://www.ludumdare.com/">Ludum Dare</a> is a game-making competition. The challenge is to make a complete game on a weekend--in 48 hours. Looking around the website I noticed that there were mini Ludum Dare competitions that take place monthly, and decided I was going to try it out. So I did.]]></description>
		<wfw:commentRss>http://galacticgaming.net/blog/global/164/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Prototype: Maze Generation 2</title>
		<link>http://galacticgaming.net/blog/global/games/140/</link>
		<comments>http://galacticgaming.net/blog/global/games/140/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 01:07:59 +0000</pubDate>
		<dc:creator>31eee384</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://galacticgaming.net/?p=140</guid>
		<description><![CDATA[
Previous version
Never mind about it being a side-scroller. It&#8217;s going to be something much more deserving in my opinion: a survival/adventure game. I changed up the generation a lot since the last prototype, and now it forms long hallways equally in each direction as well as even rooms. The hallways can get pretty long sometimes, [...]]]></description>
		<wfw:commentRss>http://galacticgaming.net/blog/global/games/140/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Prototype: Maze Generation</title>
		<link>http://galacticgaming.net/blog/global/games/135/</link>
		<comments>http://galacticgaming.net/blog/global/games/135/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 23:40:54 +0000</pubDate>
		<dc:creator>31eee384</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://galacticgaming.net/?p=135</guid>
		<description><![CDATA[
I decided I&#8217;d try a different maze generation algorithm than the one I tried last time, and here it is. It&#8217;s a randomized depth-first search, with buildings hacked in to disrupt it. I&#8217;m planning on making this into a side-scrolling game, so the maze has more horizontal halls than vertical. I think maybe I&#8217;ll make [...]]]></description>
		<wfw:commentRss>http://galacticgaming.net/blog/global/games/135/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Effect: Dynamically Generated Fire</title>
		<link>http://galacticgaming.net/blog/global/98/</link>
		<comments>http://galacticgaming.net/blog/global/98/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 03:05:18 +0000</pubDate>
		<dc:creator>31eee384</dc:creator>
				<category><![CDATA[Galactic Gaming]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://galacticgaming.net/?p=98</guid>
		<description><![CDATA[Dynamic fire in flash. Perlin noise and a hackish overlay gets the job done.]]></description>
		<wfw:commentRss>http://galacticgaming.net/blog/global/98/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Prototype: Deep Space Forensics update 2</title>
		<link>http://galacticgaming.net/blog/global/52/</link>
		<comments>http://galacticgaming.net/blog/global/52/#comments</comments>
		<pubDate>Sat, 17 Oct 2009 03:17:34 +0000</pubDate>
		<dc:creator>31eee384</dc:creator>
				<category><![CDATA[Galactic Gaming]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://galacticgaming.net/?p=52</guid>
		<description><![CDATA[Huge performance upgrade to the engine. I found the bottleneck and snapped it off. It looks exactly the same as before though, so I see it as a successful neck-snapping.]]></description>
		<wfw:commentRss>http://galacticgaming.net/blog/global/52/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>New site!</title>
		<link>http://galacticgaming.net/blog/global/1/</link>
		<comments>http://galacticgaming.net/blog/global/1/#comments</comments>
		<pubDate>Sun, 11 Oct 2009 02:15:12 +0000</pubDate>
		<dc:creator>31eee384</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Galactic Gaming]]></category>

		<guid isPermaLink="false">http://galacticgaming.net/blog/?p=1</guid>
		<description><![CDATA[Woot, new website! [...]]]></description>
		<wfw:commentRss>http://galacticgaming.net/blog/global/1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Prototype: Deep Space Forensics update 1</title>
		<link>http://galacticgaming.net/blog/global/27/</link>
		<comments>http://galacticgaming.net/blog/global/27/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 23:56:16 +0000</pubDate>
		<dc:creator>31eee384</dc:creator>
				<category><![CDATA[Galactic Gaming]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://galacticgaming.net/?p=27</guid>
		<description><![CDATA[Changed: Better graphics, slightly altered layout, different controls, and the boost to get through.]]></description>
		<wfw:commentRss>http://galacticgaming.net/blog/global/27/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
