Ludum Dare 17 Entry: Hungry for Island April 28th, 2010 by 31eee384
I did it! My first full Ludum Dare. Also, my first relatively complete 3d game.

Go over here to look at the compo entry page, or click here for a direct link to a zip with the game files. Instructions on the LD entry page. (Just use the mouse.)
That was fun. Even though I started late, I got something done. Admittedly, it was coded as if it were made of pasta (look at the source if you really want to), but it was so much more than I expected to be able to make. I even succeeded in making a little tune, and non-distracting sound effects!
On the downside, the gameplay was a bit… lacking. At the very end I hastily increased the number of levels in the game by a factor of two, adding three levels without making the game worth those three levels. If I’m to work on this game again, there shall be cities and increasing numbers of gameplay elements rather than just more terrain to eat.
But for now, to continue development of my old LD16 entry into something palatable by the Kongegrate crowd. I haven’t got much done yet, but I added some particle effects that look pretty cool. I’m currently reorganizing the code, though, so beware of bugs.