Prototype: Author-oriented Platform Engine   July 7th, 2009 by 31eee384

Description: Use the arrow keys to move the character (an arrow) through the map, press space to jump, and press control to make more circles. This was created using a flash port of the Box2d physics engine. Hopefully this will grant me better options to expand this into a game.

When I was making this, I was trying to make it as easy to create levels as possible while keeping customization viable. The level was created in the Flash authoring system, by dragging movie clips from the library and positioning them. So far it’s very primitive, but it’s a start.

There’s a very known bug, where you can jump more than you should be able to. This is because of a shortcut I took when making the jump code–if I ever release this it won’t be a problem.

PlatformEngine.swf

This entry was posted on Tuesday, July 7th, 2009 at 1:04 pm and is filed under Games, Miscellaneous/Old. You can follow any responses to this entry through the RSS 2.0 feed.You can leave a response, or trackback from your own site.

No Responses

Leave a Reply